| Vorherige Einträge | Weitere Einträge | Datum: | 3.3.2007 3:52 | | Name: | Wolfenprey | | Homepage: | | | Kommentar: | | THE BEST wolf editor never made!!! Thanx for this awesome software, i´m making a good work on a TC for Wolf3D whit Chaos Edit... without it i never made a TC or something. So much thanx!! | | Datum: | 16.9.2006 2:26 | | Name: | Ripper | | Homepage: | | | Kommentar: | Well, comes time, comes next version ;D Thanks for the tip with the name, though I needed some time to find the correct version of it *cough* It will be released in the next version (probably Oktober or November...)! | | Datum: | 3.9.2006 14:03 | | Name: | Jacek | | Homepage: | | | Kommentar: | | Wow... I didn't know that ChaosEdit is still alive. By the way, I found a flaw in 1.22, there is an object called a "maschine gun". | | Datum: | 1.8.2006 18:58 | | Name: | znd | | Homepage: | | | Kommentar: | Hello, I would like to thank ripper for this cool map editor, and would like to ask anyone if they know about a new wolf port that can be used for trying out custom created maps
thanks | | Datum: | 20.3.2006 9:14 | | Name: | SPANKY | | Homepage: | | | Kommentar: | | JUST STOPED IN TO SAY HI, AND THANKS FOR ALL YOUR HELP | | Datum: | 2.3.2006 2:50 | | Name: | Ripper | | Homepage: | | | Kommentar: | Well... I just found a bug in the original Wolf, causing the right edge of a pushwall not to be shown, if no other wall has been shown from the left edge of the screen up to the right edge of the pushwall. It can easily be removed by adding "lastside = 2;" after "lasttilehit = tilehit;" in HitVertPWall and HitHorizPWall. But that's not the bug you meant... Just found the save game ;) | |  |